SECTION I: GENERAL INFORMATION ABOUT THE COURSE

Course Code Course Name Year Semester Theoretical Practical Credit ECTS
RTS6103 Sinema Tarihi I 0 Fall
3 0 3 6
Course Type : University Elective
Cycle: Bachelor      TQF-HE:6. Master`s Degree      QF-EHEA:First Cycle      EQF-LLL:6. Master`s Degree
Language of Instruction:
Prerequisities and Co-requisities: N/A
Mode of Delivery: Face to face
Name of Coordinator: Dr. Öğr. Üyesi ZEYNEP FERİHA EREN KUNT
Dersin Öğretim Eleman(lar)ı: Dr. Öğr. Üyesi ZEYNEP FERİHA EREN KUNT
Dersin Kategorisi:

SECTION II: INTRODUCTION TO THE COURSE

Course Objectives & Content

Course Objectives: The aim of this course is to provide the knowledge of evaluating film history in a variety of leading filmmaking countries and relating cinema to socioeconomical, scientific and political conditions and facts of the day, in a time span from the invention of cinematograph to the end of World War II.
Course Content: Cinema is an art that emerged by the end of the 19th century as a result of various technological innovations and long term efforts which complemented each other. Its economy grew in time to turn into an industry which is mostly boosted by entertaining contents.
The first semester of Film History course covers the invention of the cinematograph device, its pervasion and how cinema took the form of an art. In this regard, Hollywood and other studio systems, and the movements peculiar to French, German, Soviet and Italian cinemas will be handled. Coming of sound and its influences on cinema as well as documentary and experimental films will be covered during the course. Many films that exemplify subjects of focus will be screened.

Course Learning Outcomes (CLOs)

Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
Knowledge (Described as Theoritical and/or Factual Knowledge.)
  1) Defines the significant phenomena in film history.
  2) May define the prominent film movements in history.
  3) May explain the historical, socioeconomical, and political facts that influenced cinema.
Skills (Describe as Cognitive and/or Practical Skills.)
Competences (Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
  1) May define the basic concepts in cinema.
  2) May evaluate the technological innovations in film history.

Weekly Course Schedule

Week Subject
Materials Sharing *
Related Preparation Further Study
1) Class Introduction, Film as Art
2) The International Expansion of Cinema and the Development of Narration: The Beginning of the 20th Century
2)
3) World War I, Hollywood, and the Birth of National Cinemas
4) French Impressionist Cinema
5) German Expressionist Cinema
6) Soviet Cinema and Montage Theory
7) Midterm
8) Hollywood and Studio System
9) Other Countries and Cinema Movements
10) Cinema as a Medium of Propaganda: USSR, Germany, and Italy
11) French Cinema and Poetic Realism
12) Documentary, Experimental, and Political Cinema
13) Student Presentations
14) Class Evaluation
*These fields provides students with course materials for their pre- and further study before and after the course delivered.

Recommended or Required Reading & Other Learning Resources/Tools

Course Notes / Textbooks:
References: - Cook, David A. 2016. A History of Narrative Film. 5th Edition. New York: W.W. Norton.
- Nowell-Smith, Geoffrey (ed.). 2008. Dünya Sinema Tarihi. Çev. Ahmet Fethi. 2. Baskı. İstanbul: Kabalcı.
- Sklar, Robert. 2001. Film: An International History of the Medium. 2nd Edition. Thames and Hudson. New Jersey: Prentice Hall.
- Thompson, Kristin & David Bordwell. 2009. Film History: An Introduction. 3rd Edition. New York: McGraw-Hill. (Temel Kaynak)
- https://www.scienceandmediamuseum.org.uk/objects-and-stories/very-short-history-of-cinema
- https://www.britannica.com/art/history-of-the-motion-picture


DERS ÖĞRENME ÇIKTILARI - PROGRAM ÖĞRENME ÇIKTILARI İLİŞKİSİ

Contribution of The Course Unit To The Programme Learning Outcomes

Ders Öğrenme Çıktıları (DÖÇ)

1

2

4

3

6

Program Öğrenme Çıktıları (PÖÇ)
1) Explain the fundamental concepts, historical development, and theoretical framework of graphic design.
2) Define typography, color theory, and composition principles in visual communication design.
3) Evaluate the social, cultural, and ethical aspects of graphic design to develop an interdisciplinary perspective.
4) Develop original and innovative design solutions using creative problem-solving methods.
5) Apply visual hierarchy, perception psychology, and user experience (UX) principles to design for international markets.
6) Effectively use digital tools and design software to produce professional graphic design work.
7) Take responsibility in international graphic design projects individually or within a team to develop creative solutions.
8) Manage graphic design projects and plan processes while applying a professional work discipline.
9) Continuously improve by following global innovations, technologies, and methodologies in graphic design.
10) Adopt intercultural design principles to create visual solutions for global audiences.
11) Develop design solutions that are culturally sensitive, ethically appropriate, and sustainable.
12) Work independently or participate in teamwork within graphic design processes.

SECTION III: RELATIONSHIP BETWEEN COURSE UNIT AND COURSE LEARNING OUTCOMES (CLOs)

Level of Contribution of the Course to PLOs

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Programme Learning Outcomes Contribution Level (from 1 to 5)
1) Explain the fundamental concepts, historical development, and theoretical framework of graphic design.
2) Define typography, color theory, and composition principles in visual communication design.
3) Evaluate the social, cultural, and ethical aspects of graphic design to develop an interdisciplinary perspective.
4) Develop original and innovative design solutions using creative problem-solving methods.
5) Apply visual hierarchy, perception psychology, and user experience (UX) principles to design for international markets.
6) Effectively use digital tools and design software to produce professional graphic design work.
7) Take responsibility in international graphic design projects individually or within a team to develop creative solutions.
8) Manage graphic design projects and plan processes while applying a professional work discipline.
9) Continuously improve by following global innovations, technologies, and methodologies in graphic design. 4
10) Adopt intercultural design principles to create visual solutions for global audiences.
11) Develop design solutions that are culturally sensitive, ethically appropriate, and sustainable.
12) Work independently or participate in teamwork within graphic design processes.

SECTION IV: TEACHING-LEARNING & ASSESMENT-EVALUATION METHODS OF THE COURSE

Teaching & Learning Methods of the Course

(All teaching and learning methods used at the university are managed systematically. Upon proposals of the programme units, they are assessed by the relevant academic boards and, if found appropriate, they are included among the university list. Programmes, then, choose the appropriate methods in line with their programme design from this list. Likewise, appropriate methods to be used for the course units can be chosen among those defined for the programme.)
Teaching and Learning Methods defined at the Programme Level
Teaching and Learning Methods Defined for the Course
Lectures
Discussion
Views
Reading
Homework
Questions Answers
Active Participation in Class

Assessment & Evaluation Methods of the Course

(All assessment and evaluation methods used at the university are managed systematically. Upon proposals of the programme units, they are assessed by the relevant academic boards and, if found appropriate, they are included among the university list. Programmes, then, choose the appropriate methods in line with their programme design from this list. Likewise, appropriate methods to be used for the course units can be chosen among those defined for the programme.)
Aassessment and evaluation Methods defined at the Programme Level
Assessment and Evaluation Methods defined for the Course
Midterm
Final Exam
Homework Evaluation

Contribution of Assesment & Evalution Activities to Final Grade of the Course

Measurement and Evaluation Methods # of practice per semester Level of Contribution
Homework Assignments 1 % 15.00
Midterms 1 % 35.00
Semester Final Exam 1 % 50.00
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

SECTION V: WORKLOAD & ECTS CREDITS ALLOCATED FOR THE COURSE

WORKLOAD OF TEACHING & LEARNING ACTIVITIES
Teaching & Learning Activities # of Activities per semester Duration (hour) Total Workload
Course 14 3 42
Laboratory 0 0 0
Application 0 0 0
Special Course Internship (Work Placement) 0 0 0
Field Work 0 0 0
Study Hours Out of Class 14 5 70
Presentations / Seminar 1 20 20
Project 0 0 0
Homework Assignments 1 20 20
Total Workload of Teaching & Learning Activities - - 152
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES
Assesment & Evaluation Activities # of Activities per semester Duration (hour) Total Workload
Quizzes 0 0 0
Midterms 1 1 1
Semester Final Exam 1 1 1
Total Workload of Assesment & Evaluation Activities - - 2
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) 154
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) 6