SECTION I: GENERAL INFORMATION ABOUT THE COURSE

Course Code Course Name Year Semester Theoretical Practical Credit ECTS
50213METOZ-GRT0143 Illustration 2 Fall 1 2 2 3
Course Type : Compulsory
Cycle: Associate      TQF-HE:5. Master`s Degree      QF-EHEA:Short Cycle      EQF-LLL:5. Master`s Degree
Language of Instruction: Turkish
Prerequisities and Co-requisities: N/A
Mode of Delivery: Face to face
Name of Coordinator: Dr. Öğr. Üyesi ALİ AŞUR DELEN
Dersin Öğretim Eleman(lar)ı: Dr. Öğr. Üyesi ALİ AŞUR DELEN
Dersin Kategorisi:

SECTION II: INTRODUCTION TO THE COURSE

Course Objectives & Content

Course Objectives: To describe the role of illustration in mass media and advertising. To gain the ability to produce visual solutions through illustration for abstract concepts and emotional themes.
Course Content: The history of the art of illustration throughout history and the expression of today's usage of illustration. Examination of illustrations which created for various kinds of projects in the terms of functionality, composition, authenticity etc. Production of illustrations on selected topics.

Course Learning Outcomes (CLOs)

Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
Knowledge (Described as Theoritical and/or Factual Knowledge.)
  1) Having knowledge about the meaning of illustration, historical development, basic concepts, aesthetic and technical information. Awareness of social function.
Skills (Describe as Cognitive and/or Practical Skills.)
  1) To gain dominance in the software used in illustration of today's design world.
Competences (Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
  1) Having an idea about the originality and aesthetic dimension of the illustration and using it effectively.
  2) The ability to access necessary electronic or printed resources in the field of illustration as needed.
  3) To gain the ability to use illustration as a solution in design life.
  4) The capacity to realize a project of interdisciplinary production and to carry out a project using different features effectively.

Weekly Course Schedule

Week Subject
Materials Sharing *
Related Preparation Further Study
1)
1)
2)
3)
4)
5)
6)
7)
8)
9)
10)
11)
12)
13)
14)
15)
*These fields provides students with course materials for their pre- and further study before and after the course delivered.

Recommended or Required Reading & Other Learning Resources/Tools

Course Notes / Textbooks: 1. D. Rees, How to be an Illustrator, London, 2008
2. F. D.K. Ching, Drawing: A Creative Process, New York, 1990
3. C. Slade, The Encyclopedia of Illustration Techniques, New York, 1997
4. R. Howard, The Illustrator's Bible, New York 1992 5. A. Loomis, Creative Illustration, New York, 2012

References: 1. Web, Teaching Illustration (S. Heller, M. Arisman),
2. The Education Of An Illustrator (S. Heller, M. Arisman),
3. The One Show, Illustration Showcase, Watercolour Foundation Course (C. Tappenden),
4. Lürzer’s Int’l Archive, Anatomy Drawing School (A. Szunyoghy, G. Feher),
5. Drawing The Head And Figure (J. Hamm),
6. The Encyclopedia Of Drawing Techniques (H. Harrison),
7. Text And Image (M. Wigan),
8. The Illustration Handbook (N.&T. Souter),
9. Graphic Design (C.&P. Fiell),
10. Grafik Tasarım (A. Weill)

DERS ÖĞRENME ÇIKTILARI - PROGRAM ÖĞRENME ÇIKTILARI İLİŞKİSİ

Contribution of The Course Unit To The Programme Learning Outcomes

Ders Öğrenme Çıktıları (DÖÇ)

1

2

3

4

5

6

Program Öğrenme Çıktıları (PÖÇ)
1) *
1) Recognize and follow the authorities in the field of art and design.
1) Basic principles of communication, design and graphic design.
1) Be aware of the necessity of lifelong learning.
1) This course, evaluate artistic, cultural, aesthetic developments and influences over historical and contemporary art and design products
1) Recognize design, application and printing stages.
2) Makes drawing / painting by hand, Photographing, Visual / graphic design (design of advertising and promotional products, packaging design, portfolio design, etc.). To be able to use typography effectively as a visual communication tool, to use current graphics software in computer environment,
2) Apply basic design operations.
2) Has the aesthetic point of view to produce graphic design product.
2) Makes educational graphic designs.
2) *
3) *
3) Using Turkish and vocational foreign language to communicate on the basis of oral and written narration on international platforms
3) *
4) Has the knowledge to be able to use computer programs adequately in graphic design.
4) Follows up-to-date and technological developments in the national and international frameworks related to Graphic Design, interprets and applies psychological, sociological, ethical and economic responsibilities and obligations of the profession.
4) *
5) Develops individual and group professional strategies and plans for all processes (design-print-presentation) in the context of professional performance and relationships.
5) *
6) *
7) *

SECTION III: RELATIONSHIP BETWEEN COURSE UNIT AND COURSE LEARNING OUTCOMES (CLOs)

Level of Contribution of the Course to PLOs

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Programme Learning Outcomes Contribution Level (from 1 to 5)
1) *
1) Recognize and follow the authorities in the field of art and design. 4
1) Basic principles of communication, design and graphic design. 1
1) Be aware of the necessity of lifelong learning. 3
1) This course, evaluate artistic, cultural, aesthetic developments and influences over historical and contemporary art and design products
1) Recognize design, application and printing stages. 2
2) Makes drawing / painting by hand, Photographing, Visual / graphic design (design of advertising and promotional products, packaging design, portfolio design, etc.). To be able to use typography effectively as a visual communication tool, to use current graphics software in computer environment,
2) Apply basic design operations. 1
2) Has the aesthetic point of view to produce graphic design product. 4
2) Makes educational graphic designs. 2
2) * 5
3) *
3) Using Turkish and vocational foreign language to communicate on the basis of oral and written narration on international platforms
3) * 1
4) Has the knowledge to be able to use computer programs adequately in graphic design. 1
4) Follows up-to-date and technological developments in the national and international frameworks related to Graphic Design, interprets and applies psychological, sociological, ethical and economic responsibilities and obligations of the profession.
4) *
5) Develops individual and group professional strategies and plans for all processes (design-print-presentation) in the context of professional performance and relationships.
5) *
6) * 3
7) *

SECTION IV: TEACHING-LEARNING & ASSESMENT-EVALUATION METHODS OF THE COURSE

Teaching & Learning Methods of the Course

(All teaching and learning methods used at the university are managed systematically. Upon proposals of the programme units, they are assessed by the relevant academic boards and, if found appropriate, they are included among the university list. Programmes, then, choose the appropriate methods in line with their programme design from this list. Likewise, appropriate methods to be used for the course units can be chosen among those defined for the programme.)
Teaching and Learning Methods defined at the Programme Level
Teaching and Learning Methods Defined for the Course
Problem Solving
Views
Laboratory
Homework
Project Preparation
Brain Storming
Individual and Group Work

Assessment & Evaluation Methods of the Course

(All assessment and evaluation methods used at the university are managed systematically. Upon proposals of the programme units, they are assessed by the relevant academic boards and, if found appropriate, they are included among the university list. Programmes, then, choose the appropriate methods in line with their programme design from this list. Likewise, appropriate methods to be used for the course units can be chosen among those defined for the programme.)
Aassessment and evaluation Methods defined at the Programme Level
Assessment and Evaluation Methods defined for the Course
Midterm
Final Exam
Homework Evaluation
Practice Exam

Contribution of Assesment & Evalution Activities to Final Grade of the Course

Measurement and Evaluation Methods # of practice per semester Level of Contribution
Midterms 1 % 50.00
Semester Final Exam 1 % 50.00
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

SECTION V: WORKLOAD & ECTS CREDITS ALLOCATED FOR THE COURSE

WORKLOAD OF TEACHING & LEARNING ACTIVITIES
Teaching & Learning Activities # of Activities per semester Duration (hour) Total Workload
Course 0 0 0
Laboratory 15 2 30
Application 0 0 0
Special Course Internship (Work Placement) 0 0 0
Field Work 0 0 0
Study Hours Out of Class 0 0 0
Presentations / Seminar 0 0 0
Project 1 5 5
Homework Assignments 0 0 0
Total Workload of Teaching & Learning Activities - - 35
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES
Assesment & Evaluation Activities # of Activities per semester Duration (hour) Total Workload
Quizzes 2 5 10
Midterms 1 10 10
Semester Final Exam 1 10 10
Total Workload of Assesment & Evaluation Activities - - 30
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) 65
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) 3