Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
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| Knowledge
(Described as Theoritical and/or Factual Knowledge.)
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1) Identifies the fundamental concepts of color theory.
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2) Analyzes the effects of color on spatial perception, psychology, and user experience.
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| Skills
(Describe as Cognitive and/or Practical Skills.)
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1) Evaluates different color harmonies within design contexts.
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2) Develops original color schemes through observation, digital applications, and experiential studies.
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| Competences
(Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
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1) Applies color decisions to the design process using visual and digital representation tools.
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| Week |
Subject |
Materials Sharing * |
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Related Preparation |
Further Study |
| 1) |
Introduction to color, color theory, and basic definitions |
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| 2) |
Continuation of color theory presentation + introduction to basic Photoshop tools and color editing techniques |
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| 3) |
Monochromatic color harmony – Digital application |
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| 4) |
Analog color harmony – Digital application |
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| 5) |
Complementary color harmony – Digital application |
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| 6) |
Split complementary color harmony – Digital application |
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| 7) |
Midterm exam preparation and general review |
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| 8) |
Midterm exam |
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| 9) |
Triadic color harmony – Digital application |
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| 10) |
Tetradic color harmony – Digital application |
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| 11) |
Field trip: observation of color, texture, and light in nature |
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| 12) |
Color composition through collage studies |
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| 13) |
Color application through photographic studies |
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| 14) |
Color studies based on animal forms – Final evaluation |
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| 15) |
Final Exam |
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| Course Notes / Textbooks: |
Birren, F. (1988). Color Psychology and Color Therapy. New York: McGraw-Hill.
Ching, F. D. K., & Binggeli, C. (2018). Interior Design Illustrated. Hoboken: Wiley.
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| References: |
Itten, J. (1970). The Art of Color. New York: John Wiley & Sons.
Mahnke, F. H. (1996). Color, Environment, and Human Response. New York: Van Nostrand Reinhold.
Birren, F. (1988). Color Psychology and Color Therapy. New York: McGraw-Hill.
Ching, F. D. K., & Binggeli, C. (2018). Interior Design Illustrated. Hoboken: Wiley.
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Programme Learning Outcomes |
Contribution Level (from 1 to 5) |
| 1) |
Can explain the concepts relating to the computer science and design techniques required in digital game design. |
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| 2) |
They can keep abreast of developments in advanced technologies and digital transformation, embrace a sense of ethical and social responsibility, and take these into account in their work. |
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| 3) |
He can apply game design elements in various fields within the context of gamification. |
3 |
| 4) |
Can analyse historical and theoretical knowledge relating to analogue and digital games. |
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| 5) |
They can develop designs in a digital environment by using their three-dimensional thinking skills. |
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| 6) |
They can analyse design elements by applying their theoretical knowledge during the game development process. |
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| 7) |
They can analyse design elements by applying their theoretical knowledge during the game development process. |
2 |
| 8) |
You can solve problems by using artificial intelligence techniques during the game development process. |
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| 9) |
They can apply calculations based on the principles of mathematics and physics in game design processes. |
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| 10) |
They can apply animation techniques in digital games developed for various platforms. |
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| WORKLOAD OF TEACHING & LEARNING ACTIVITIES |
| Teaching & Learning Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
| Course |
14 |
3 |
42 |
| Laboratory |
0 |
0 |
0 |
| Application |
0 |
0 |
0 |
| Special Course Internship (Work Placement) |
0 |
0 |
0 |
| Field Work |
0 |
0 |
0 |
| Study Hours Out of Class |
0 |
0 |
0 |
| Presentations / Seminar |
0 |
0 |
0 |
| Project |
0 |
0 |
0 |
| Homework Assignments |
1 |
28 |
28 |
| Total Workload of Teaching & Learning Activities |
- |
- |
70 |
| WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES |
| Assesment & Evaluation Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
| Quizzes |
0 |
0 |
0 |
| Midterms |
1 |
30 |
30 |
| Semester Final Exam |
1 |
53 |
53 |
| Total Workload of Assesment & Evaluation Activities |
- |
- |
83 |
| TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) |
153 |
| ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) |
6 |