Course Objectives: |
Within the framework of the program determined by the Graphic Design Department, it is aimed to develop the practical skills and the emergence of mental capacity during the formation of the artist's personality in the second semester of the pattern education. It is aimed to reveal the creative potential and unique sensitivity of the student through discussions that examine the concepts in the history of traditional and contemporary art, and to question the student's artistic point of view and express himself in his own words. |
Course Content: |
In this course, students will learn about subjects such as one point perspective, two point perspective, visual mathematics,
occupancy - space, proportion, light-shadow, form, light-dark toning, anatomy and art history, and theoretically they put their knowledge into practice. |
Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
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Knowledge
(Described as Theoritical and/or Factual Knowledge.)
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1) Apply theory of general drawing principles.
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Skills
(Describe as Cognitive and/or Practical Skills.)
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1) To be able to comprehend the concepts of light and shadow and the importance of these concepts in painting.
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2) To be able to draw the pattern correctly by applying the ratio-proportion rules.
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3) Learning to take measurements by drawing the figure correctly.
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Competences
(Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
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1) To be able to draw the figure from the dream with the method of taking the measurement.
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2) The rate must be transferred to the paper by applying the rules of the rules.
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Week |
Subject |
Materials Sharing * |
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Related Preparation |
Further Study |
1) |
Quickposes: Free timed figure model sessions (by 30 second to 1 second countdown timer) |
Drawing materials
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2) |
Figurative drawing from live model (one model in all day)
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Drawing materials
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3) |
Portrait drawing work from live model: Face to face. |
Drawing materials
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4) |
Anatomical Drawing Work of the Human Portrait: Copying and Drawing from the Renaissance Masters Paintings I. |
Drawing materials
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5) |
Anatomical Drawing Work of the Human Portrait: Copying and Drawing from the Renaissance Masters Paintings II. |
Drawing materials
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6) |
Self-portrait drawing from the mirror. |
Drawing materials
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7) |
Tonal Drawing: Works of composition, space, proportion ratio by an applied drawing. |
Drawing materials suitable for the composition
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8) |
MIDTERM EXAM (Evaluation of all the etudes and drawings.) |
All drawings
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9) |
Drawing an interior sketch drawings by using one point perspective and two point perspective. |
Drawing materials and ruler
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10) |
Nature Morte Drawing: Drawing a composition consisting of still life objects. |
Drawing materials
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11) |
Continuing to nature morte drawing… |
Drawing materials
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12) |
An individual and intellectual portrait drawing about a decided subject. |
Drawing materials
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13) |
Multi Figure Drawing Composition: Copying and Drawing from Masterpieces I. |
Drawing materials
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14) |
Multi Figure Drawing Composition: Copying and Drawing from Masterpieces II. |
Drawing materials
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15) |
Exterior Space Drawing: A drawing workshop from a chosen historical place (for example Saint Sophia Museum, Blue Mosque Square, Istanbul Archaeological Museum et cetera.)
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Drawing materials
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16) |
FINAL EXAM (Evaluation of all the etudes and drawings.)
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All drawings
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Programme Learning Outcomes |
Contribution Level (from 1 to 5) |
1) |
Explain the fundamental concepts, historical development, and theoretical framework of graphic design. |
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2) |
Define typography, color theory, and composition principles in visual communication design. |
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3) |
Evaluate the social, cultural, and ethical aspects of graphic design to develop an interdisciplinary perspective. |
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4) |
Develop original and innovative design solutions using creative problem-solving methods. |
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5) |
Apply visual hierarchy, perception psychology, and user experience (UX) principles to design for international markets. |
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6) |
Effectively use digital tools and design software to produce professional graphic design work. |
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7) |
Take responsibility in international graphic design projects individually or within a team to develop creative solutions. |
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8) |
Manage graphic design projects and plan processes while applying a professional work discipline. |
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9) |
Continuously improve by following global innovations, technologies, and methodologies in graphic design. |
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10) |
Adopt intercultural design principles to create visual solutions for global audiences. |
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11) |
Develop design solutions that are culturally sensitive, ethically appropriate, and sustainable. |
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12) |
Work independently or participate in teamwork within graphic design processes. |
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WORKLOAD OF TEACHING & LEARNING ACTIVITIES |
Teaching & Learning Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Course |
5 |
4 |
20 |
Laboratory |
0 |
0 |
0 |
Application |
0 |
0 |
0 |
Special Course Internship (Work Placement) |
0 |
0 |
0 |
Field Work |
0 |
0 |
0 |
Study Hours Out of Class |
0 |
0 |
0 |
Presentations / Seminar |
0 |
0 |
0 |
Project |
0 |
0 |
0 |
Homework Assignments |
1 |
2 |
2 |
Total Workload of Teaching & Learning Activities |
- |
- |
22 |
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES |
Assesment & Evaluation Activities |
# of Activities per semester |
Duration (hour) |
Total Workload |
Quizzes |
2 |
8 |
16 |
Midterms |
1 |
4 |
4 |
Semester Final Exam |
1 |
4 |
4 |
Total Workload of Assesment & Evaluation Activities |
- |
- |
24 |
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) |
46 |
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) |
5 |