SECTION I: GENERAL INFORMATION ABOUT THE COURSE |
Course Code | Course Name | Year | Semester | Theoretical | Practical | Credit | ECTS |
60213TATOZ-GRT0384 | Illustration II | 2 | Spring | 1 | 2 | 2 | 5 |
Course Type : | Compulsory |
Cycle: | Bachelor TQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree |
Language of Instruction: | Turkish |
Prerequisities and Co-requisities: | N/A |
Mode of Delivery: | Face to face |
Name of Coordinator: | Dr. Öğr. Üyesi ALİ ÇAĞAN UZMAN |
Dersin Öğretim Eleman(lar)ı: |
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Dersin Kategorisi: | Field Specific |
SECTION II: INTRODUCTION TO THE COURSE |
Course Objectives: | The aim is to comprehend the foundations of illustration and its historical development, the search for form, texture, pattern and the ability to create illustrations with formal integrity with traditional and digital methods. |
Course Content: | Recognition of illustration materials and software and drawing exercises, researches, creating illustrations using limited forms, the relationship between illustration and color, questioning the relationship between illustration and character design, discussion of the relationship between illustration and typography. |
None |
Knowledge (Described as Theoritical and/or Factual Knowledge.) | ||
1) • Understands the basic principles of illustration. |
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2) • distinguishes and categorizes the illustration according to its types and construction techniques. |
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Skills (Describe as Cognitive and/or Practical Skills.) | ||
1) • Recognizes the materials that can be used in the production of traditional illustration and applies the techniques of illustration. |
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2) • Experience the illustration production process with digital tools and softwares. |
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Competences (Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.) | ||
1) • Synthesizes illustration methods and develops its own unique illustrative way to solve design problems. |
Week | Subject | ||
Related Preparation | Further Study | ||
1) | Digital illustration tools | ||
2) | Vector based illustation. Sharing information about Adobe Illustrator. | ||
3) | Illustrating Istanbul's iconic building / characters | ||
4) | Designing infographic posters by using illustrations made before | ||
5) | Analysis of design examples 2 | ||
6) | Animating illustrations/sticker design | ||
7) | Animating illustrations/sticker design 2 | ||
8) | Mid-tern exam | ||
9) | pixel-based illustration, procreate, artrage and adobe photoshop | ||
10) | Use of textures and patterns in pixel-based design | ||
11) | making a character design | ||
12) | Design examples analysis | ||
13) | Design examples analysis | ||
14) | Prop design | ||
15) | Designing a character board | ||
16) | Final Exam |
Course Notes / Textbooks: | • Taylor, R. (2004). The Encyclopedia of Animation Techniques. Quarto Publishing, Boston • Simon, M. (2000). Storyboards, Second Edition: Motion In Art. Focal Press, Burlington • Laybourne, K. (1998), The Animation Book. Three Rivers Press, New York |
References: | • Furniss M. (1998). The Animation Bible. Abrams, California • Williams R. (2001). Animator's Survival Kit. Faber and Faber Limited, London • Martin Salisbury, Illustrating Children's Books: Creating Pictures for Publication, 2004 • Jill bossert, Children's Book Illustration: Step by Step Techniques, a Unique Guide from the Masters, 1998. • Zegen, Lawrence, The Fundamentals of Illustration, 2005. • Walton, Roger, The Big Book of Illustration Ideas, 2009. • Loomis, Andrew, Creative illustration, 2012. • Gregory, Danny, An Illustrated Life: Drawing Inspiration from the Private Sketchbooks of Artists, Illustrators and Designers, 2008. • R,Clanton, Little Big Books: Illustrations for Children's Picture Books, 2012 • Bautista, Traci, Doodles Unleashed: Mixed-Media Techniques for Doodling, 2012 • Button B. (2002). Nonlinear Editing: Storytelling, Aesthetics, & Craft. CMP Books, Kansas • Pearlman K. (2009). Cutting Rhythms: Shaping the Film Edit. Focal Press, Burlington |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Programme Learning Outcomes | Contribution Level (from 1 to 5) | |
1) | Explain the fundamental concepts, historical development, and theoretical framework of graphic design. | |
2) | Define typography, color theory, and composition principles in visual communication design. | |
3) | Evaluate the social, cultural, and ethical aspects of graphic design to develop an interdisciplinary perspective. | |
4) | Develop original and innovative design solutions using creative problem-solving methods. | |
5) | Apply visual hierarchy, perception psychology, and user experience (UX) principles to design for international markets. | |
6) | Effectively use digital tools and design software to produce professional graphic design work. | |
7) | Take responsibility in international graphic design projects individually or within a team to develop creative solutions. | |
8) | Manage graphic design projects and plan processes while applying a professional work discipline. | |
9) | Continuously improve by following global innovations, technologies, and methodologies in graphic design. | |
10) | Adopt intercultural design principles to create visual solutions for global audiences. | |
11) | Develop design solutions that are culturally sensitive, ethically appropriate, and sustainable. | |
12) | Work independently or participate in teamwork within graphic design processes. |
SECTION IV: TEACHING-LEARNING & ASSESMENT-EVALUATION METHODS OF THE COURSE |
Lectures | |
Demonstration | |
Views |
Midterm | |
Final Exam | |
Homework Evaluation |
Measurement and Evaluation Methods | # of practice per semester | Level of Contribution |
Homework Assignments | 2 | % 20.00 |
Midterms | 1 | % 30.00 |
Semester Final Exam | 1 | % 50.00 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 50 | |
PERCENTAGE OF FINAL WORK | % 50 | |
Total | % 100 |
SECTION V: WORKLOAD & ECTS CREDITS ALLOCATED FOR THE COURSE |
WORKLOAD OF TEACHING & LEARNING ACTIVITIES | |||
Teaching & Learning Activities | # of Activities per semester | Duration (hour) | Total Workload |
Course | 0 | 3 | 0 |
Laboratory | 0 | 0 | 0 |
Application | 0 | 0 | 0 |
Special Course Internship (Work Placement) | 0 | 0 | 0 |
Field Work | 0 | 0 | 0 |
Study Hours Out of Class | 0 | 0 | 0 |
Presentations / Seminar | 0 | 0 | 0 |
Project | 0 | 0 | 0 |
Homework Assignments | 3 | 5 | 15 |
Total Workload of Teaching & Learning Activities | - | - | 15 |
WORKLOAD OF ASSESMENT & EVALUATION ACTIVITIES | |||
Assesment & Evaluation Activities | # of Activities per semester | Duration (hour) | Total Workload |
Quizzes | 3 | 5 | 15 |
Midterms | 1 | 30 | 30 |
Semester Final Exam | 1 | 50 | 50 |
Total Workload of Assesment & Evaluation Activities | - | - | 95 |
TOTAL WORKLOAD (Teaching & Learning + Assesment & Evaluation Activities) | 110 | ||
ECTS CREDITS OF THE COURSE (Total Workload/25.5 h) | 5 |