Course Learning Outcomes (CLOs) are those describing the knowledge, skills and competencies that students are expected to achieve upon successful completion of the course. In this context, Course Learning Outcomes defined for this course unit are as follows:
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Knowledge
(Described as Theoritical and/or Factual Knowledge.)
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1) 1. Preparing a promotional strategy for the advertisement of a product or organization.
2. Writing title, text and slogan in accordance with the strategy, creating an image element.
3. Designing advertisements using title, text, slogan and image elements.
4. To be able to benefit from layout principles in Graphic Design and Applications.
5. To be able to solve design problems in small press advertisements.
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Skills
(Describe as Cognitive and/or Practical Skills.)
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1) 1 To comprehend the basic concepts in the field of Visual Communication Design.
2 To be able to create alternative solutions for visual communication problems by using the language of design and art.
3 To have knowledge of materials used in graphic design products and graphic arts.
4 To be able to create original photographs, images and appropriate typography to be used in designs.
5 To be able to communicate in written and verbal form.
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Competences
(Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
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1) 1- As an individual who has received professional education in Design and Art, to have the desire to fulfill the responsibilities of raising awareness of the society in these matters and to enlighten the environment on this issue.
2- To be aware of the contribution that his work will make to his own nation in the total benefit and to reflect the sense of social belonging to his work.
3- To have design awareness and responsibility in its own field and to transfer this awareness to all common stakeholders.
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2) 1- To know how to solve problems in the field of Graphic Design, to have an analytical and holistic perspective
2- To constantly question and renew the knowledge and skills acquired in the field of Graphic Design, to gain the principle of lifelong learning, to aim to renew and develop the acquired knowledge.
3- To be a creative and productive artist/designer candidate.
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3) 1 Gaining the technical competence to apply the drafts, to be able to use the necessary computer programs for design.
2 Gaining the habit of meticulous and disciplined work.
3 Expressing their feelings and thoughts by printing, painting, photographing, etc. To be able to explain at the aesthetic level with methods.
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4) 1 To have a desire for lifelong learning and to devote time to it.
2 To be able to work in harmony with different people and groups.
3 Being sensitive to the problems of the country.
3 To have sufficient awareness on environmental protection, occupational health and safety.
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Programme Learning Outcomes |
Contribution Level (from 1 to 5) |
1) |
Explain the fundamental concepts, historical development, and theoretical framework of graphic design. |
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2) |
Define typography, color theory, and composition principles in visual communication design. |
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3) |
Evaluate the social, cultural, and ethical aspects of graphic design to develop an interdisciplinary perspective. |
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4) |
Develop original and innovative design solutions using creative problem-solving methods. |
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5) |
Apply visual hierarchy, perception psychology, and user experience (UX) principles to design for international markets. |
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6) |
Effectively use digital tools and design software to produce professional graphic design work. |
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7) |
Take responsibility in international graphic design projects individually or within a team to develop creative solutions. |
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8) |
Manage graphic design projects and plan processes while applying a professional work discipline. |
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9) |
Continuously improve by following global innovations, technologies, and methodologies in graphic design. |
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10) |
Adopt intercultural design principles to create visual solutions for global audiences. |
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11) |
Develop design solutions that are culturally sensitive, ethically appropriate, and sustainable. |
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12) |
Work independently or participate in teamwork within graphic design processes. |
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