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VISUAL COMMUNICATION ASSOCIATE`S (SHORT CYCLE) DEGREE PROGRAMME

Qualification Awarded
Length of Programme (Year)
Total Number of ECTS Credits
Type of Education
Level of Qualification & Field of Study


Associate (Short Cycle) Degree


2


120


Full Time
  • TQF Qualification Type: Associate Degree
  • TQF, TQF-HE, EQF-LLL, ISCED (2011): Level 5
  • QF-EHEA: Short Cycle
  • Yönelim: Vocational
  • Sınıflandırma (ISCED 2013):021 Temel Öğrenme Alanı:21
  • Kategori: Ana Yeterlilik

PROGRAMME LEARNING OUTCOMES (PLOs)

Programme Learning Outcomes (PLOs) are those describing the knowledge, skills and competencies that students are expected to attain and/or achieve upon successful completion of the programme. In this context, Programme Learning Outcomes defined for this programme are as follows:

(Please click on the buttons below to reach the PLOs as “Conjoined” or as “Classified” under the “Knowledge”, “Skills” and “Competencies”.)

(Program Learning Outcomes are given below according to the classification (knowledge, skills and competencies) used for the Turkish Higher Education Qualifications Framework (TYYÇ) level descriptors.)
Knowledge (Described as Theoritical and/or Factual Knowledge.)
1) Has theoretical knowledge in the field of communication theories, visual culture, art and cinema history, advertising, brand and media management.
3) Has theoretical knowledge in photography, film language and production processes, video post production, three dimensional design.
4) Has the knowledge to plan and conduct projects in the field and to make monitoring and evaluation.
Skills (Describe as Cognitive and/or Practical Skills.)
2) Develops creative designs with the knowledge acquired in the field.
5) Web designing, developing and managing a web page effectively and effectively,
7) Designs computer games and mobile applications in a manner that dominates digital and design areas.
Competences (Described as "Ability of the learner to apply knowledge and skills autonomously with responsibility", "Learning to learn"," Communication and social" and "Field specific" competences.)
6) Gain awareness of lifelong learning.
8) Evaluates the developments in the field with an entrepreneurial understanding.
9) Plans and conducts marketing activities of institutions and organizations through digital media and social media.
(Program Learning Outcomes are listed below.)
1) Has theoretical knowledge in the field of communication theories, visual culture, art and cinema history, advertising, brand and media management.
2) Develops creative designs with the knowledge acquired in the field.
3) Has theoretical knowledge in photography, film language and production processes, video post production, three dimensional design.
4) Has the knowledge to plan and conduct projects in the field and to make monitoring and evaluation.
5) Web designing, developing and managing a web page effectively and effectively,
6) Gain awareness of lifelong learning.
7) Designs computer games and mobile applications in a manner that dominates digital and design areas.
8) Evaluates the developments in the field with an entrepreneurial understanding.
9) Plans and conducts marketing activities of institutions and organizations through digital media and social media.